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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / puzzle / models.lua < prev   
Text File  |  2005-07-16  |  8KB  |  390 lines

  1.  
  2. createRoom(53, 39, "images/"..codename.."/puclik-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. X....X...............................................
  9. X....X...............................................
  10. X..X.X.....................................X.........
  11. XXXXXX...............................................
  12. X.X..X...............................................
  13. X....X............................XXX................
  14. X....X...............................................
  15. X....X...............................................
  16. XXXXXX...............................................
  17. X....................................................
  18. X.................................................XXX
  19. X....X.....X................X......................XX
  20. X....................................................
  21. X....................................................
  22. X....X............................................XXX
  23. X....X............................................XXX
  24. X.................................................XXX
  25. X.................................................XXX
  26. X....X............................................XXX
  27. X....X............................................XXX
  28. X.................................................XXX
  29. X.................................................XXX
  30. X....X............................................XXX
  31. X....X............................................XXX
  32. X.................................................XXX
  33. X.................................................XXX
  34. X....X............................................XXX
  35. X....X............................................XXX
  36. X.................................................XXX
  37. X.................................................XXX
  38. X....X............................................XXX
  39. X....X...............................................
  40. X.................................................XXX
  41. X.................................................XXX
  42. X.................................................XXX
  43. X......X.....................XXX...X...XXXXXXXX...XXX
  44. XXXXXXXX...........................X..............XXX
  45. XXXXXXXXXXX....XXXXXXXXXXXXXXXXXXXXXX.XXXXXXXXXXXXXXX
  46. ]])
  47. addItemAnim(room, "images/"..codename.."/puclik-w.png")
  48.  
  49. prvni = addModel("item_light", 37, 24,
  50. [[
  51. ..X.X
  52. XXXXX
  53. XXXX.
  54. XXXX.
  55. XXXXX
  56. ]])
  57. addItemAnim(prvni, "images/"..codename.."/01-mona_00.png")
  58. -- extsize=4; first="01-mona1.bmp"
  59.  
  60. puzz02 = addModel("item_light", 29, 9,
  61. [[
  62. ..X..
  63. .XXXX
  64. XXXXX
  65. XXXX.
  66. .XXX.
  67. ]])
  68. addItemAnim(puzz02, "images/"..codename.."/02-mona_00.png")
  69. -- extsize=4; first="02-mona1.bmp"
  70.  
  71. puzz03 = addModel("item_light", 19, 7,
  72. [[
  73. ..XX.
  74. .XXX.
  75. .XXXX
  76. XXXXX
  77. XXXXX
  78. ]])
  79. addItemAnim(puzz03, "images/"..codename.."/03-mona_00.png")
  80. -- extsize=4; first="03-mona1.bmp"
  81.  
  82. puzz04 = addModel("item_light", 9, 7,
  83. [[
  84. ....X
  85. XXXXX
  86. .XXXX
  87. .XXXX
  88. .XXXX
  89. ]])
  90. addItemAnim(puzz04, "images/"..codename.."/04-mona_00.png")
  91. -- extsize=4; first="04-mona1.bmp"
  92.  
  93. puzz05 = addModel("item_light", 29, 24,
  94. [[
  95. ..XX.
  96. XXXXX
  97. XXXXX
  98. XXXXX
  99. XX.X.
  100. ]])
  101. addItemAnim(puzz05, "images/"..codename.."/05-mona_00.png")
  102. -- extsize=4; first="05-mona1.bmp"
  103.  
  104. puzz06 = addModel("item_light", 41, 20,
  105. [[
  106. .X.X.
  107. .XXX.
  108. .XXXX
  109. .XXXX
  110. .X.X.
  111. ]])
  112. addItemAnim(puzz06, "images/"..codename.."/06-mona_00.png")
  113. -- extsize=4; first="06-mona1.bmp"
  114.  
  115. puzz07 = addModel("item_light", 24, 7,
  116. [[
  117. XXXXX
  118. XXXXX
  119. .XXXX
  120. .XXXX
  121. XX..X
  122. ]])
  123. addItemAnim(puzz07, "images/"..codename.."/07-mona_00.png")
  124. -- extsize=4; first="07-mona1.bmp"
  125.  
  126. puzz08 = addModel("item_light", 11, 1,
  127. [[
  128. ..X.X
  129. .XXXX
  130. .XXXX
  131. .XXXX
  132. .XXX.
  133. ]])
  134. addItemAnim(puzz08, "images/"..codename.."/08-mona_00.png")
  135. -- extsize=4; first="08-mona1.bmp"
  136.  
  137. puzz09 = addModel("item_light", 37, 29,
  138. [[
  139. XXX..
  140. XXXX.
  141. XXXX.
  142. XXXXX
  143. XX..X
  144. ]])
  145. addItemAnim(puzz09, "images/"..codename.."/09-mona_00.png")
  146. -- extsize=4; first="09-mona1.bmp"
  147.  
  148. puzz10 = addModel("item_light", 37, 19,
  149. [[
  150. ..X..
  151. XXXX.
  152. XXXXX
  153. .XXX.
  154. ..X..
  155. ]])
  156. addItemAnim(puzz10, "images/"..codename.."/10-mona_00.png")
  157. -- extsize=4; first="10-mona1.bmp"
  158.  
  159. puzz11 = addModel("item_light", 36, 11,
  160. [[
  161. ..X..
  162. XXXXX
  163. .XXX.
  164. XXXX.
  165. ]])
  166. addItemAnim(puzz11, "images/"..codename.."/11-mona_00.png")
  167. -- extsize=4; first="11-mona1.bmp"
  168.  
  169. puzz12 = addModel("item_light", 16, 1,
  170. [[
  171. .XX..
  172. .XXXX
  173. XXXXX
  174. XXXXX
  175. .X.X.
  176. ]])
  177. addItemAnim(puzz12, "images/"..codename.."/12-mona_00.png")
  178. -- extsize=4; first="12-mona1.bmp"
  179.  
  180. puzz13 = addModel("item_light", 42, 25,
  181. [[
  182. X.X..
  183. XXXX.
  184. XXXXX
  185. XXXX.
  186. ...X.
  187. ]])
  188. addItemAnim(puzz13, "images/"..codename.."/13-mona_00.png")
  189. -- extsize=4; first="13-mona1.bmp"
  190.  
  191. puzz14 = addModel("item_light", 29, 19,
  192. [[
  193. XX.XX
  194. XXXXX
  195. .XXX.
  196. XXXXX
  197. XX.XX
  198. ]])
  199. addItemAnim(puzz14, "images/"..codename.."/14-mona_00.png")
  200. -- extsize=4; first="14-mona1.bmp"
  201.  
  202. puzz15 = addModel("item_light", 37, 15,
  203. [[
  204. .X...
  205. .XXX.
  206. XXXX.
  207. .XXX.
  208. .X.XX
  209. ]])
  210. addItemAnim(puzz15, "images/"..codename.."/15-mona_00.png")
  211. -- extsize=4; first="15-mona1.bmp"
  212.  
  213. puzz16 = addModel("item_light", 14, 7,
  214. [[
  215. ..X.X
  216. XXXXX
  217. XXXXX
  218. XXXXX
  219. ...XX
  220. ]])
  221. addItemAnim(puzz16, "images/"..codename.."/16-mona_00.png")
  222. -- extsize=4; first="16-mona1.bmp"
  223.  
  224. puzz17 = addModel("item_light", 42, 30,
  225. [[
  226. XXXXX
  227. XXXX.
  228. XXXX.
  229. XXXXX
  230. .X.X.
  231. ]])
  232. addItemAnim(puzz17, "images/"..codename.."/17-mona_00.png")
  233. -- extsize=4; first="17-mona1.bmp"
  234.  
  235. puzz18 = addModel("item_light", 30, 29,
  236. [[
  237. .XXXX
  238. XXXXX
  239. XXXX.
  240. .XXX.
  241. ..X..
  242. ]])
  243. addItemAnim(puzz18, "images/"..codename.."/18-mona_00.png")
  244. -- extsize=4; first="18-mona1.bmp"
  245.  
  246. puzz19 = addModel("item_light", 29, 14,
  247. [[
  248. .XXX.
  249. .XXX.
  250. XXXXX
  251. XXXX.
  252. ..XXX
  253. ]])
  254. addItemAnim(puzz19, "images/"..codename.."/19-mona_00.png")
  255. -- extsize=4; first="19-mona1.bmp"
  256.  
  257. puzz20 = addModel("item_light", 29, 5,
  258. [[
  259. XXXXX
  260. XXXXX
  261. .XXXX
  262. XXXXX
  263. .X.X.
  264. ]])
  265. addItemAnim(puzz20, "images/"..codename.."/20-mona_00.png")
  266. -- extsize=4; first="20-mona1.bmp"
  267.  
  268. item_heavy = addModel("item_heavy", 11, 13,
  269. [[
  270. XXXXXXXXXXXXXXXXXX.
  271. .................X.
  272. .................X.
  273. .................X.
  274. .................X.
  275. .................X.
  276. .................X.
  277. .................X.
  278. .................X.
  279. .................X.
  280. .................X.
  281. .................X.
  282. .................X.
  283. .................X.
  284. .................X.
  285. .................X.
  286. .................X.
  287. .................X.
  288. .................X.
  289. .................XX
  290. .................X.
  291. .................X.
  292. XXXXXXXXXXXXXXXXXX.
  293. ]])
  294. addItemAnim(item_heavy, "images/"..codename.."/puclik-21-tmp.png")
  295.  
  296. item_heavy = addModel("item_heavy", 30, 33,
  297. [[
  298. .X
  299. XX
  300. .X
  301. ]])
  302. addItemAnim(item_heavy, "images/"..codename.."/puclik-22-tmp.png")
  303.  
  304. item_heavy = addModel("item_heavy", 39, 34,
  305. [[
  306. X
  307. X
  308. ]])
  309. addItemAnim(item_heavy, "images/"..codename.."/puclik-23-tmp.png")
  310.  
  311. item_heavy = addModel("item_heavy", 44, 34,
  312. [[
  313. X
  314. X
  315. ]])
  316. addItemAnim(item_heavy, "images/"..codename.."/puclik-24-tmp.png")
  317.  
  318. pld = addModel("item_light", 44, 12,
  319. [[
  320. ..XXX..
  321. .XXXXX.
  322. XXXXXXX
  323. ..XXXX.
  324. ]])
  325. addItemAnim(pld, "images/"..codename.."/pld_00.png")
  326. -- extsize=15; first="pld 1.BMP"
  327.  
  328. item_heavy = addModel("item_heavy", 42, 1,
  329. [[
  330. XXXXXXXXXXX
  331. X.........X
  332. X.........X
  333. .....XXX..X
  334. .....XXXX.X
  335. .......XX.X
  336. XXXXXXXXX.X
  337. X......X..X
  338. X....XXXXXX
  339. .....X.X.XX
  340. .....XXX...
  341. ]])
  342. addItemAnim(item_heavy, "images/"..codename.."/puclik-26-tmp.png")
  343.  
  344. item_heavy = addModel("item_heavy", 12, 12,
  345. [[
  346. XXXXXXXXXXXXXXXX
  347. ]])
  348. addItemAnim(item_heavy, "images/"..codename.."/puclik-27-tmp.png")
  349.  
  350. item_heavy = addModel("item_heavy", 6, 35,
  351. [[
  352. XXXXX.
  353. ..XXXX
  354. ]])
  355. addItemAnim(item_heavy, "images/"..codename.."/puclik-28-tmp.png")
  356.  
  357. item_heavy = addModel("item_heavy", 14, 6,
  358. [[
  359. XXX
  360. ]])
  361. addItemAnim(item_heavy, "images/"..codename.."/puclik-29-tmp.png")
  362.  
  363. item_heavy = addModel("item_heavy", 11, 6,
  364. [[
  365. XXX
  366. ]])
  367. addItemAnim(item_heavy, "images/"..codename.."/puclik-30-tmp.png")
  368.  
  369. item_heavy = addModel("item_heavy", 17, 6,
  370. [[
  371. XXXXXXXXXXXX
  372. ]])
  373. addItemAnim(item_heavy, "images/"..codename.."/puclik-31-tmp.png")
  374.  
  375. small = addModel("fish_small", 35, 8,
  376. [[
  377. XXX
  378. ]])
  379. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  380.  
  381. big = addModel("fish_big", 28, 1,
  382. [[
  383. XXXX
  384. XXXX
  385. ]])
  386. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  387.  
  388.  
  389.  
  390.